﻿#ifndef INPUT_STRUCTURES
#define INPUT_STRUCTURES


struct VsInput_PTN
{
	float4 Pos : POSITION;	
	float2 UV: TEXCOORD;
	float4 Normal: NORMAL;
};

struct VsInput_PN
{
	float4 Pos : POSITION;
	float4 Normal: NORMAL;
};

struct VsInput_PT 
{
    float4 Pos : POSITION;
    float2 UV : TEXCOORD;
};


struct PsInput_PT
{
    float4 ScreenPos : SV_POSITION;
    float2 UV : TEXCOORD;
};


#endif
